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Discover the world premiere of Virtual Realms at Singapore's ArtScience Museum, showcasing an immersive experience that merges videogames with real-world settings through six groundbreaking interactive realms. The exhibition, a unique collaboration between celebrated game designer Tetsuya Mizuguchi and the Barbican Centre, was co-produced by ArtScience Museum and Melbourne Museum.
This showcase of artistic creativity brings videogame concepts to life across virtual and physical dimensions, highlighting key themes embodied in six realms: SYNESTHESIA, UNITY, CONNECTION, PLAY, NARRATIVE, and EVERYTHING.
In SYNESTHESIA, audiences immerse themselves in an explosion of senses that redefine gaming experiences. The realm of UNITY explores the harmonious bl of light and sound, celebrating moments where videogame elements come together seamlessly.
The realm of CONNECTION invites players to bridge digital divides through interactive cognitive walls. PLAY transforms videogame interactivity into a joyful celebration of its unique form of engagement.
The immersive NARRATIVE realm offers continuous panoramic visuals that captivate the audience's imagination. Meanwhile, EVERYTHING reflects on the infinite nature of the universe in an ever-changing psychedelic display.
Embark on this journey with Virtual Realms and witness how videogames are reimagined beyond screens to new dimensions through art and technology. This exhibition promises a fresh perspective on game design and invites you to discover its transformative potential.
Duration: June 12, 2021 – January 9, 2022
Location: ArtScience Museum, Level B2
Virtual Realms Programmes are also avlable for those interested in deep dives or workshops related to the exhibition themes.
Conservation Guidelines:
To preserve artworks and photographs, museum staff wear gloves as oils on hands can cause chemical reactions that might harm these items. The Barbican Centre is a world-renowned arts organization based in London with various performance spaces. Melbourne Museum offers comprehensive exhibitions ranging from Victoria's histories to global perspectives on art, culture, and nature.
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Virtual Realms ArtScience Museum Exhibition Tetsuya Mizuguchi Game Designer Collaboration Singapores Immersive Gaming Experience Unity and Synesthesia in Videogames Play Narrative and Connection Themes Virtual Reality Merging with Physical Worlds